Technical Direction for Computer Animation Production

Course Description
This programme is designed to encompass computer graphics and animation skills with a greater emphasis on the production pipeline workflow as well as managing the pipeline from an asset management systems perspective which evolves from a digital asset only creation. The tool building aligns with a benefit of the whole production and not solely a specific artist skillset.

Computer Graphics and Animation technologies have evolved rapidly over the past 5 years. The real time pipeline along with real-time rendering strategies reduces animation and film production lead time, thereby reducing costs. Our graduates work in positions to facilitate this evolution.

The Post Graduate Diploma in Science in Technical Direction for Computer Animation at DkIT provides students with the knowledge, skills and competencies, specifically design and technical skills that will enable them to pursue a career as a technical artist / director in 3D digital animation production, across multiple mediums including animation, film, television and gaming. The programme develops and integrates both technical and creative abilities, allowing students to express their creative vision through computer animated computer graphics.

The skills the students will acquire on the Post Graduate Diploma in Science in Technical Direction for Computer Animation make them suitable for employment across a range of industries and have broad industry application.

Subjects taught

Course Content

ISoftware Engineering
Narrative, Scene Composition and Collaborative Project
3D Animation and Game Engine Pipeline
Mathematics for Computer Graphics
The Character Animation and Pipeline
Advanced 3D Animation and Game Engine Pipeline
Database and Digital Asset Management for the Animation
Pipeline
Character and Visual FX for the Animation Pipeline
Work Placement (Six weeks)

Entry requirements

An Honours Bachelor's Degree (NFQ Level 8) or equivalent in the field of study of art, design, computing, engineering, or a cognate discipline.

Applicants who do not meet the academic entry requirements but who have significant relevant experience in the technology or media sectors can apply under the Institute's Recognition of Prior Learning (RPL) policy that allows recognition of both formal and informal learning, non accredited personal and professional education and work based learning.

International students must have a minimum level of English equivalent to IELTS 5.5. Applicants may be required to attend for interview.

Application dates

Important notice about this course
NEXT INTAKE - JANUARY 2022
OPEN FOR ONLINE APPLICATIONS FROM MID-OCTOBER

How to Apply: TBA

Please ensure to upload copies of your certified education.

If you have any questions about applying for this course, please contact springboard@dkit.ie

Duration

1 Year (Full-Time)
2 years (Part time)

This course is typically delivered using a blended approach of 80% online and 20% face to face and will be delivered in part-time mode (approximately 12 hours per week).

Post Course Info

Career Opportunities:
Graduates of the course will have a detailed knowledge and understanding of both the creative, developmental and programming strands within the 3D computer animation discipline and will be skilled in the use of a range of 3D animation applications. Graduates choosing a 3D Animation career will have an understanding of all aspects of a multi-disciplinary 3D animation team and will be equipped to follow career paths such as:

Animator
Modeller
Rigger
Texture Artist
Compositor
Visual Effects Artist
Lighting Artist
Project Manager

More details
  • Qualifications

    Postgraduate Diploma (Level 9 NFQ)

  • Attendance type

    Full time,Part time,Daytime

  • Apply to

    Course provider