E-learning as a field of study, as an approach to teaching and learning and as an industry, has evolved considerably over the last decade and a half. Governments and policy makers have made e-learning a central imperative of their political educational rhetoric and provide substantial funding initiatives to support its development and mainstreaming. Related policies, practices and requirements with regard to lifelong learning, and continuous education combine with the benefits and wider acceptance of e-learning as a delivery and support tool to make e-learning one of the most rapidly growing areas in both the worldwide education and training sector and the digital media sector today.
Programme Aim and Orientation
In the above context the programme seeks to produce developers of cutting edge, educationally effective e-learning solutions. Our graduates, subsequently, will go on to work as designers and developers either directly as part of the burgeoning e-learning sector or in support of in-house e-learning and learning technology departments which are becoming mainstream in a number of other areas and industries.
The programme is a Master of Arts and, as such, reflects a special orientation towards, variously, creativity, culture and design, rather than technology per se.