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Digital Games

Please note due to the great demand for our programmes early applications are assessed when received and dealt with promptly. Therefore it is advisable to make early applications for an early response. If you do not yet have your final degree results this will not hinder your application as we are happy to issue conditional offer letters in such circumstances.

Digital games comprise a large and fast-growing part of the global entertainment industry. This new masters programme will prepare graduates to become innovators in this exciting field. It provides a multi-disciplinary and well-rounded education in game conception, design and manufacture, uniquely building on the combined expertise of the Digital Media Centre, and the Schools of Media and Computer Science.

This masters programme which was merged with the masters in creative digital media in 2011 provides a thorough grounding in the core skills and knowledge of digital media & gaming technologies and offers specialist production techniques dedicated to the specific needs of the games industry. The course is designed to advance students' employment potential and addresses the specific needs of employment in the various game development industries particularly focusing on the independent game developer and new gaming platforms.

The masters in digital games is a specialisation under a broader masters in creative digital media which provides a number of other possible specialisations for students; these can be broadly categorised into, but not exclusive to, the following;

(1) Digital Games
(2) Interactive Media
(3) Mobile, Smart Device and Dynamic Web Applications Design

Who Should Apply?
The MSc in Digital Games (DT540B) is aimed at those with a career interest in the emerging digital media content industry. It is ideally suited to graduates of diverse disciplines including media, art, and design, and computer science. The programme is also suited to educators, engineers and design practitioners who have a requirement for digital media production techniques. Our typical student mix is 1/3 computing, 1/3 design, 1/3 non digital media. This ensures a vibrant mix of backgrounds and encourages ideas generation.

Conversion Programme:
The programme also caters for those graduates who want to convert into the digital media space and to those with cognate backgrounds to specialize in areas such as Game Development, Mobile & Web App Development and Interactive Media. It provides a thorough grounding in the principles of digital media design and development while at the same time mixes cognate disciplines and levels through innovative team projects, facilitating peer learning and building interdisciplinary awareness, vital to success in any digital media environment.

Entry requirements

Honours bachelor degree (2.2 grade or higher) in any discipline relevant to multimedia authoring, design, production or computer science. Selection may be by interview.

Note: Due to the considerable competition for our postgraduate programmes satisfying the minimum entry requirement is not a guarantee of a place. Depending on the programme of study applications will be assessed based on your academic grades and may also take into account your work/life experience. Applicants may also be required to attend for interview for specific programmes.


Full Time - 1 Academic Year (3 Semesters).

The programme is available in full-time. The full-time programme is offered over 3 semesters starting in September of each year.

Careers or further progression

Career Opportunities
Depending on the modules chosen and their chosen specialisation during the course of the programme, graduates of the programme can pursue careers as web/content designers/developers, IPhone, Android, W7 WebAPP designers, 2D animators, DVD designers, project managers, digital media consultants, media analysts/content creators, game designers, level designers, game software engineers, project managers, consultants, and games analysts.

Graduates are also encouraged to innovate in the digital media space and to set-up their own business. Over the course of the programme, graduates will have had the opportunity to generate ideas and identify skillsets required to bring these ideas to fruition. With the range multi disciplinary talent within the class, graduates will find themselves working with others on new and innovative ideas which can be brought to market as a proof of concept, new small business, or 'indie' media developer.

Further enquiries

Brian Vaughan
School of Media (Room 2-007)
College of Applied Arts & Tourism
DIT Aungier Street Dublin 2
T: 01 402 7997

Subjects taught

Certain modules are core for all students, however throughout each semester students may choose from a selection of options that best reflect their desired pathway choice.

Semester 1 (2014 Timetable):
Authoring Principles
Design Practice
Digital Media Technologies

Semester 2 (2014 Timetable):
(certain modules may be added, changed, removed or updated depending on resources and industry demand):

Media Entrepreneurship
UX Design
Digital Storytelling
Game Mechanics and Environment Design
Game Engines
Mobile Application Development
Social Media Applications
Design Principles


School of Media, College of Arts and Tourism, DIT Aungier Street, Dublin 2.

Qualification Awarded:
MSc in Creative Digital Media: with Specialisation Specialisations (1) Interactive Media; (2) Digital Games; (3) Mobile, Smart Device and Dynamic Web Applications Design.

Course Design Blog

Visit the Course site ( which was setup in 2013 to allow visitors to get a flavour of what’s going on in the course, to promote student portfolios and to showcase the excellent work being done on the course (and across the school). The content changes constantly and often reflects what’s happening around certain project deadlines. You can use the site to stay informed of up-and-coming projects, events, and showcases. You can also follow us on our facebook, twitter and YouTube channels from this site.

Application date

Closing Date: 30th April 2017 Subject to availability.

Enrolment and start dates

Start Date: September 2017

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