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Augmented & Virtual Reality Development

Course Description
This NFQ Level 8 two-year part-time course that will provide students with the knowledge, skills and competencies to design, develop and evaluate immersive user experiences with virtual, augmented and mixed reality technologies. The course is developed with the support of a range of companies and organisations working in the field of immersive technologies.

Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR), collectively referred to as Immersive Technologies, are changing the way people and enterprises communicate, interact, and consume content. Immersive technologies, which are being deployed in a variety of application domains (Gaming, Entertainment, Retail, Advertising, Real-Estate, Healthcare, Education, Engineering, Robotics, Tourism) are disrupting, transforming and reshaping existing markets while at the same time facilitating and driving the creation of new markets.

Who Should Apply?
The course provides upskilling and reskilling opportunities to meet current and emerging skills gaps in the areas of immersive technologies (VR/AR/MR).

Entry requirements

Applicants must possess an Honours Bachelor Degree (NFQ Level 8) or equivalent in the field of study of Art, Design, Computing, Engineering or a cognate discipline.

Applicants who do not meet the academic entry requirements but who have significant relevant experience in the technology or media sectors can apply under the Institute's Recognition of Prior Learning (RPL) policy that allows for the recognition of both formal and informal learning, non-accredited personal and professional education and work-based learning.

International students must have a minimum level of English equivalent to IELTS 6.0.


2 Years

Course Delivery
The course will be delivered over 2 years (4 semesters) in part-time blended mode (80% online, 20% face-to-face) and will be ideally suited to those who cannot commit to full-time study. Online learning will take place three evenings per week typically between 6:00pm – 9:00pm. For face-to-face learning attendance is required on the DkIT campus one Saturday per month (maximum three times per semester).

Number of credits


Careers or further progression

Career Opportunities
Graduates of the course will gain the knowledge, skills and competencies to design, develop and evaluate immersive user experiences with virtual, augmented and mixed reality technologies and will be equipped to follow career paths such as:

3D Digital Artist
2D Visual and UX Designer
Interactive Programmer
Technical Director (Tools / Pipeline)
Immersive Content Writer
Immersive Director
Project Manager.

Further enquiries

Dr Brendan Ryder,
School of Informatics & Creative Arts
T: +353(0)429370285

Subjects taught

Course Content

Semester 1
VR/ AR Theory
Introduction to Computer Animation
Mathematics for Computer Graphics

Semester 2
Introduction to Programming
UXD in Immersive Technologies
Sound Design for Immersive Technologies

Semester 3

Programming for Interactive Environments
Introduction to Artificial Intelligence
VR/AR Project

Semester 4
Programming for Interactive Environments
360 Digital Video Techniques and VFX Compositing
VR/AR Project


This course is funded by

Application date

The next intake for this course is January 2020.

This course is delivered via Springboard+. You can find more information on Springboard by clicking here.

If you are unemployed and in receipt of a jobseekers payment (including Farm Assist and Qualified Adults of Working Age) you are NOT eligible for this two-year ICT Conversion courses.

How to Apply

You can enrol online for this course today via Springboard by clicking the button in the application weblink below:

Course fee


*Applicants may pay in instalments. Please visit for more information.

Enrolment and start dates

Starting Date Mid-January 2020

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