The aim of this programme is to develop the knowledge, skill sets and competencies of participants who do not have a formal background in Computer Science, to be able to deliver computing programmes in schools and computer clubs in an educational, fun and engaging way.
This course provides participants with the skills to teach coding and computational thinking using project based learning. More specifically, participants will be able to formulate computational problems logically, and to bring ideas through to successful completion by design and development of coding projects.
It provides exposure to a wide range of innovative open source technologies and resource packs; thus providing a cost effective and accessible deployment model for your school or club. The core strands of this programme will include Web based games and applications, Mobile Design and Development concepts and an introduction to Electronic components.
This course addresses the learning outcomes of the new Junior Certificate Short Course in Computing as introduced by the National Council for Curriculum and Assessment (NCCA). It enables teachers to deliver that programme within their schools, or to implement code clubs.
Content is delivered by a series of small projects with step-by-step instructions, accompanied by ongoing encouragement and direction to build competence. Content will be delivered via a blended approach with a mix of workshops/meet-ups, demonstrations, discussion fora, and online project work. There are three meet-up sessions planned, where the technologies for the next block of content will be demonstrated and the projects explained. This meet-up also allows for sharing of knowledge and implementation ideas with teachers from other schools.