This is an advanced entry course for students with L8 qualifications who require upskilling to develop a range of skills in the cross-discipline applications of media and digital arts. Students on this course will gain skills in media and digital arts practice in existing and emerging technologies. For example, in addition to learning core media practice skills, fundamental to the course are industry-led seminars in 360 video, projection mapping, virtual and augmented reality, 3D printing and laser cutting, games and gamification, the Internet of Things, natural user interfaces, makerspaces, and wearable technology. To create this blend of learning experience, this course draws on experience and expertise from industry leaders and from across electronic engineering, digital media, physical computing, electronic arts, and new media narratives.
This course prioritises building skills, knowledge and understanding through creative practice using a range of different existing and emerging media technologies and trends. The emphasis is on hands on creative practice, making things which express, explore, interrogate and create new insights.