Graduate Taught (level 9 nfq, credits 10)
Why is this course for me?
This unique course is open to primary school and secondary school teachers and higher education academics of all disciplines. It offers participants the opportunity to reflect on their teaching practice, explore new ways to teach and enhance their creativity in the classroom.
What are the benefits?
Experience intensive networking with like-minded educational innovators from a mix of disciplines. Learn how to bring design thinking, entrepreneurial mindsets, and experiments from across the globe to your classroom. Explore leadership and how to effect change in educational institutions. Learn how to apply these teaching methodologies and to create a more innovative learning environment.
Participants will explore:
Design thinking, applied to education;
Best practice in the design of educational environments;
Innovations in educational planning from around the globe including Kaospilot framework for course design (Denmark), Lean Startup method pioneered by (Stanford) and Serious Games gamification method (Australia)
How to champion change within your organization
The bigger picture of educational change, at a policy level nationally and within institutions.
Further information can be found at www.innovators.ie/educators/
Who should apply?
Part Time option suitable for:
Domestic(EEA) applicants: Yes
International (Non EEA) applicants currently residing outside of the EEA Region. No
Participants must be actively teaching or providing training, have past teaching/training experience or have a teaching/training qualification.
Programme Outcomes:
Explore their own internal barriers to creativity and learning as well as identify and navigate internal and external barriers to developing and implementing innovative practices in their professional environment.
Identify and develop the mindset of an entrepreneurial educator –including creating value, engaging others and learning from intentional iteration.
Apply and adapt the tools of an entrepreneurial educator including design thinking, real time feedback, rapid piloting/prototyping, experimentation.
Build their knowledge, understanding and direct experience of current pedagogy/andragogy and heutagogy.
Create compelling means to engage others in the latest innovations in education.
Develop their own reflective practice to support their intentional iteration.
Critique and enhance debate in the area of entrepreneurial education and develop their own case for change
Create an action plan and engage others in its development
Apply and adapt the tools of an entrepreneurial educator including design thinking, real time feedback, rapid piloting/prototyping, experimentation.
Build their knowledge, understanding and direct experience of current pedagogy/andragogy and heutagogy.
Create an action plan and engage others in its development
Create compelling means to engage others in the latest innovations in education.
Critique and enhance debate in the area of entrepreneurial education and develop their own case for change
Develop their own reflective practice to support their intentional iteration.
Explore their own internal barriers to creativity and learning as well as identify and navigate internal and external barriers to developing and implementing innovative practices in their professional environment.
Identify and develop the mindset of an entrepreneurial educator –including creating value, engaging others and learning from intentional iteration.
Comment
Programme outcomes:
-Explore their own internal barriers to creativity and learning as well as identify and navigate internal and external barriers to developing and implementing innovative practices in their professional environment.
-Identify and develop the mindset of an entrepreneurial educator – including creating value, engaging others and learning from intentional iteration.
-Apply and adapt the tools of an entrepreneurial educator including design thinking, real time feedback, rapid piloting/prototyping, experimentation.
-Build their knowledge, understanding and direct experience of current pedagogy/andragogy and heutagogy.
- Create compelling means to engage others in the latest innovations in education.
-Develop their own reflective practice to support their intentional iteration.
-Critique and enhance debate in the area of entrepreneurial education and develop their own case for change
-Create an action plan and engage others in its development