Graduate Taught (level 9 nfq, credits 20)
The course is designed for educators who want to explore new ways to teach. It is action-based and multi-discipinlary. The objective is to equip educators to explore new teaching methods, ways of using the teaching space, and means of empowering their students.
Delivered full-time (9am-5pm) from Monday 13th June to Friday 1st July 2016 at the Innovation Academy (UCD Belfield campus). Diploma participants also complete external project work applying learning to their workplaces over six months (July to December 2016).
Participants will experience intensive networking with like-minded educational innovators from a mix of disciplines. Learn how to bring design thinking, entrepreneurial mindsets, and experiments from across the globe to your classroom. Explore leadership, change, and impact to apply what you have learned.
Participants will explore:
Design thinking, applied to education;
Best practice in the design of educational environments;
Innovations in educational planning from around the globe including Kaospilot framework for course design (Denmark), Lean Startup method pioneered by (Stanford) and Serious Games gamification method (Australia)
How to champion change within your organization;
The bigger picture of educational change, at a policy level nationally and within institutions.
Further information can be found from the course brochure.
Who should apply?
Part Time option suitable for:
Domestic(EEA) applicants: Yes
International (Non EEA) applicants currently residing outside of the EEA Region. No
This course is open to professional educators who are working in a teaching capacity in primary and secondary schools and higher education institutions. Experienced training and learning professionals working in a corporate, public sector and not for profit environment are also welcome to apply.
Programme Outcomes
Explore their own internal barriers to creativity and learning as well as identify and navigate internal and external barriers to developing and implementing innovative practices in their professional environment.
Identify and develop the mindset of an entrepreneurial educator –
including creating value, engaging others and learning from intentional iteration.
Apply and adapt the tools of an entrepreneurial educator including design thinking, real time feedback, rapid piloting/prototyping, experimentation.
Build their knowledge, understanding and direct experience of current pedagogy/andragogy and heutagogy.
Create compelling means to engage others in the latest innovations in education
Develop their own reflective practice to support their intentional iteration.
Critique and enhance debate in the area of entrepreneurial education and develop their own case for change
Create and implement an action plan which incorporates elements of entrepreneurial education into their own environment.
Reflect on both the process and outcome of their applied project and demonstrated ongoing reflective practice with regard to failures, improvements and opportunities.
Apply and adapt the tools of an entrepreneurial educator including design thinking, real time feedback, rapid piloting/prototyping, experimentation.
Build their knowledge, understanding and direct experience of current pedagogy/andragogy and heutagogy.
Create and implement an action plan which incorporates elements of entrepreneurial education into their own environment.
Create compelling means to engage others in the latest innovations in education
Critique and enhance debate in the area of entrepreneurial education and develop their own case for change
Develop their own reflective practice to support their intentional iteration.
Explore their own internal barriers to creativity and learning as well as identify and navigate internal and external barriers to developing and implementing innovative practices in their professional environment.
Identify and develop the mindset of an entrepreneurial educator –including creating value, engaging others and learning from intentional iteration.
Reflect on both the process and outcome of their applied project and demonstrated ongoing reflective practice with regard to failures, improvements and opportunities.
Comment
Programme outcomes:
-Explore their own internal barriers to creativity and learning as well as identify and navigate internal and external barriers to developing and implementing innovative practices in their professional environment.
-Identify and develop the mindset of an entrepreneurial educator – including creating value, engaging others and learning from intentional iteration.
-Apply and adapt the tools of an entrepreneurial educator including design thinking, real time feedback, rapid piloting/prototyping, experimentation.
-Build their knowledge, understanding and direct experience of current pedagogy/andragogy and heutagogy.
-Create compelling means to engage others in the latest innovations in education
-Develop their own reflective practice to support their intentional iteration.
-Critique and enhance debate in the area of entrepreneurial education and develop their own case for change
-Create and implement an action plan which incorporates elements of entrepreneurial education into their own environment.
-Reflect on both the process and outcome of their applied project and demonstrated ongoing reflective practice with regard to failures, improvements and opportunities