Creative Games Technology

This course focuses on best practices and industry skills used in the games development process with real-time 3D creation tools. These tools can be used for a variety of projects, from games development and architecture visualisation to virtual production and education. The content of the programme has been shaped through consultation with industry partners to ensure the material is relevant and enhances the employability of graduates from this program.



The course materials will be delivered face to face on campus. The modules are built around industry standard software platforms which students can access remotely, if needed. Online learning materials provide an overall framework for students to work through with weekly in person workshops and tutorials supporting the learning of each student. These will be streamed live and recorded for the benefit of students that cannot attend in person. Students will complete modules centered on research methods so that they can make informed choices on how to develop innovative projects implementing games technologies. No prior experience in games technologies is required to succeed on this course. Students will have the opportunity to create a substantial project which could be used as a basis for submission to games platforms for publication.

Subjects taught

Core Modules

Introduction to Games Technologies (20 credits)

3Din Games (20 credits)

Design Thinking & Research Methods (20 credits)

Design Studio (20 credits)

Creative Computing in Art, Design and Technologies (20 credits)

Applied Games Technologies (20 credits)

Games Technologies Research Project (60 credits)

Entry requirements

Entrance requirements

Graduate

Normally a 2.2 Honours degree or equivalent qualification acceptable to the University in any discipline. Applicants with qualifications below a 2.2 Honours degree standard may be considered if they can demonstrate appropriate experience.



International Students

Our country/region pages include information on entry requirements, tuition fees, scholarships, student profiles, upcoming events and contacts for your country/region at https://www.qub.ac.uk/Study/international-students/your-country/



English Language Requirements

Evidence of an IELTS* score of 7.0, with not less than 6.0 in any component, or an equivalent qualification acceptable to the University is required (*taken within the last 2 years).



International students wishing to apply to Queen's University Belfast (and for whom English is not their first language), must be able to demonstrate their proficiency in English in order to benefit fully from their course of study or research. Non-EEA nationals must also satisfy UK Visas and Immigration (UKVI) immigration requirements for English language for visa purposes.



For more information on English Language requirements for EEA and non-EEA nationals see: www.qub.ac.uk/EnglishLanguageReqs.



If you need to improve your English language skills before you enter this degree programme, INTO Queen's University Belfast offers a range of English language courses. These intensive and flexible courses are designed to improve your English ability for admission to this degree.

Application dates

Applicants are advised to apply as early as possible and ideally no later than 14th August 2026 for courses which commence in late September. In the event that any programme receives a high number of applications, the University reserves the right to close the application portal prior to the deadline stated on course finder. Notifications to this effect will appear on the application portal against the programme application page.

Duration

3 years (Part-time),1 year (Full-time.)

Enrolment dates

Entry Year: Academic Year 2026/27

Post Course Info

Career Prospects

Introduction

This MA programme will equip you with the knowledge and skills required for a successful career using games technologies.



Graduates will be eligible for roles in a variety of industries, including games development, film/TV, immersive experiences/Metaverse, advanced manufacturing, and architecture & engineering. Graduates would also have the opportunity to continue their studies and progress into research roles in this area.



Employment after the Course

NOT JUST A GAMES COURSE



This course will open doors for graduates in a multitude of industries/ countries. With the significant investment worldwide in these technologies (predicted spend of £100 billion in 2023), degrees in games technology will leave students perfectly poised for future roles.



Employment Links

EMPLOYERS WHO ARE INTERESTED IN PEOPLE LIKE YOU



Games Companies, Immersive and Multimedia Studios, Film/TV studios, Manufacturing Companies, Architecture/Civil Engineering Firms.

More details
  • Qualification letters

    MSc

  • Qualifications

    Degree - Masters at UK Level 7

  • Attendance type

    Full time,Daytime,Part time

  • Apply to

    Course provider