Cyberpsychology is the study of the human mind and behaviour in the context of human-technology interaction. This is the course for anyone wondering what the psychological basis for cyberbullying is, or why social networking sites and online media are so popular. Discover what motivates people in online settings including online shopping, dating, and gaming. Examine why some people become 'addicted' to the Internet, what motivates cybercriminals, how students can learn effectively online, and how organisations can best utilise the internet.
What will I do?
The course provides students with an in-depth understanding of how humans interact with technology and in online environments. Classes are held over two academic years and involve a mix of learning, lectures, videos, practical work and informal discussions around important topics in cyberpsychology. Students complete a research project during the second year, and are encouraged to present their work through conference papers and journal articles. There is also a series of study skills seminars including essay writing, referencing and researching. Students are required to complete assignments individually and in groups during the year, but there are no end-of-year examinations.
Minimum Entry Requirements
Undergraduate qualification of 2nd Class Honours or higher at Honours Degree level.
Applicants may be considered provided they can demonstrate Honours Degree equivalence, which can be verified through our RPL (recognition of prior learning) process.
Previous psychological study not essential.
Shortlisted applicants may be called for interview.
Two references must also support your application.
QQI Entry Requirements
Applicants may be considered provided they can demonstrate Honours Degree equivalence, which can be verified through our RPL (recognition of prior learning) process. Previous psychological study not essential. Shortlisted applicants may be called for interview. Two references must also support your application.
What modules will I study?
Principles of Psychology Online
Fundamentals of UX Design
Psychology of Gaming and Multimedia Entertainment
Critical Research: Foundations, Futures and Skills
Computer Mediated Communication.
Social Psychology of the Internet
Psychology of Online Persuasion and Security
Psychology of Virtual Reality and Artificial Intelligence
2 years part-time: Saturday (all day) + Wednesday evening.
EU fees €4,000 per annum.
International Fees €16,000 per programme.
Post Course Info
What future careers will be open to me?
Graduates have found employment with social networking websites or as usability experts and online investigation specialists. Others have improved their performance in their current employment as journalists, marketing specialists, educators or IT professionals.