Production Management for Animation
What is it?
This course will provide learners with a command of the practical management of industry standard digital animation productions, primarily 2D animation but also 3D and VFX.
The course has been developed with industry partners in Ireland and the state agency with responsibility for skills development for the screen sector in Ireland, Screen Skills Ireland.
Each student will complete a live production plan as part of this course. They will have an opportunity to apply the skills they have learned on the course in a real world context.
What will I do?
This course presents you with an opportunity to gain and develop practical production skills specifically for the animation industry, to keep pace with the ever-changing technology and practices and its use in animation production.
You will be able to incorporate your skills into the real world as live productions, which is an integral part of the course.
You will achieve your learning outcomes through practical work ranging from full team productions to individual exercises.
What modules will I study?
This is a single module certificate.
Who can apply?
This course is suitable for students who have an undergraduate qualification of 2nd Class Honours or higher at Honours Degree level.
Applicants without a Level 8 qualification may be considered provided they can demonstrate Honours Degree equivalence which can be verified through the RPL (Recognition of Prior Learning) process.
Two references must support your application. You may also be asked to attend an interview.
Springboard Applications: 27/08/2021.
IADT Applications: 25/08/2021.
This course is free for eligible job-seekers and offered at a significantly subsidised rate for those in employment via the Higher Education Authority Springboard+ initiative.
Springboard+ is open to eligible job-seekers, home-makers and individuals in employment.
Friday evenings 6pm-9pm
Post Course Info
Professional pathways exist in the audio-visual, web and screen industries. Graduates go onto animation production houses, online content providers, the broadcast media, advertisement agencies, production facilities, company in house production facilities, state and civil society bodies and indeed any group involved in the creation and distribution of animated content.